AI Insights · Timothy · January 2023
Top 5 Trivia Games on iOS in Latin America: Q4 2022
Discover how the top 5 trivia games on iOS performed in Latin America during Q4 2022, with insights on downloads, revenue, and active users.
In Q4 2022, the top 5 trivia games on iOS in Latin America showcased varying performance trends in terms of downloads, revenue, and active users. Here's a closer look at how each app fared during this period, based on data from Sensor Tower.
Trivia Crack from Etermax had a strong finish to the quarter. Weekly downloads were around 28K at the start of October and peaked at 44K by the end of December. Revenue followed a similar upward trajectory, starting at approximately $922 in late September and reaching $1.5K in the last week of December. Active users increased steadily from 228K at the beginning of the quarter to over 311K by the end.
Akinator by Elokence saw its weekly downloads rise from around 12K in late September to over 24K at the end of December. Revenue fluctuated but generally remained under $125 weekly, with a noticeable peak at the end of October. Active users grew from approximately 50K to nearly 78K over the quarter.
StopotS - The Categories Game, published by Gartic, experienced a consistent increase in weekly downloads, starting at around 12K and reaching over 30K by the end of December. Active users followed a similar pattern, rising from about 23K to 48K during the same period.
Kahoot! Play & Create Quizzes, developed by Kahoot ASA, showed fluctuating but generally declining trends in both downloads and active users. Weekly downloads dropped from around 16K at the start of the quarter to just over 5K by the end. Active users also saw a decrease from 90K in late September to around 62K in December. Revenue, however, was more stable, with peaks in early November and mid-December, reaching around $4.4K and $4.1K, respectively.
Trivia Crack 2, another Etermax title, had a varied performance in Q4. Weekly downloads were around 8.7K at the start and peaked at 11.6K by the end of December. Revenue showed some fluctuations, with a peak of approximately $849 in late November. Active users remained relatively steady, hovering around the 22K mark for most of the quarter, with a peak of 24K in the final week of December.
For more detailed insights and data, visit Sensor Tower.